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Restructure mountain ranges. We currently have three mountains that are highly significant: those east of OSRS Items Varrock Burthorpe’s north south, Al Kharid and west of Ardougne. Making them appear more real and letting rivers flow well from them could be huge to make the map appear more convincing.
Make the forest bigger. Really, much bigger. That includes the swamps. The areas would be more wild when they were farther from the city.Increase the danger in these forests. The majority of the map is made to be understood by a low-level player.
Dragons are a rare material to see, and Barrows armor would be extremely rare. The most dangerous areas simply don’t pose any risk. The risk of the forests being overrun by boss monsters would be an increase of a substantial amount. It’s not feasible, however, if these areas are big enough to permit players to move through them.
Reduce the accuracy of the in-game map. It’s a good idea to make the map less precise, so that players have to Buy RuneScape Gold explore every area before it is fully documented on the map. It would be possible to find new lands.
Have fewer artificial barriers. That’s a massive immersion breaker. If cliffs were scalable but required time and equipment, if boundaries weren’t literally wooden fences that we could leap over, if rivers weren’t actual walls, but rather obstacles that you could swim over with the right gear it would be amazing.
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